How to build outfits in Bodyslide and Outfit Studio

Bodyslide is one of the most popular and well used tools for Skyrim modding, it allow users to change the body shape of outfits and bodies to their hearts content. Devourment Refactor uses this tool and its important to know to use bodyslide and its options. Refactor also has an option not only to build bellies for humanoid NPCs, but as well as the vanilla creatures such as wolves, dragons, etc. Macross has written a detailed guide for bodyslide and how to use it for Devourment here. This page is intended to explain the absolute bear minimum to use bodyslide with Devourment Refactor.

Here's a really good guide looking at Bodyslide and all of the things most average users will need in order to play with proper built bellies: Courtesy of Macross!

Installing and Using Outfit Conversions
For those that intend to use Devourment Refactor's morphvore bodies, you would need to acquire converted outfits in order for outfits to use the new sliders that Refactor uses such as the vore prey belly and SSBBW sliders. Devourment Refactor at the moment does have an official conversion of the vanilla outfits, hence why users have to find and install converted armors.

There are a few conversion mods out there. You can find links to them primarily on Refactor's Eka's forum post, Loverslab and the Devourment Modding Discord server. You can install through mod managers, assuming they been packaged correctly. Always make sure to read instructions of individual if there any present. Another general note is that conversions require the original mod (unless otherwise stated), after all they converted the meshes, but said meshes need the textures and records from the original mod. For example, Creme's BD Armor and Clothing Replacer conversions requires the original mod BD Armor and Clothing Replacer for the textures to show up. However some don't require original mods if they modify vanilla armors, such as Trivu's.

After installation boot up bodyslide and build said outfits. Most of the time mod authors have given their conversions a general group so that users can batch build them and make them easier to find. However if you're struggling to find them, there is a way to find out what are the names of outfits. Head to folder containing the mod, head to its CalienteTools\Bodyslide folder and find either SliderSets or SliderGroups (if it exists). In SliderSets the Bodyslide projects exists and can tell you the name. For example, if there is a .osp file named "DV CBBE Iron Armor", it means it should exist in Bodyslide as "DV CBBE Iron Armor". The same goes for Slidergroups, if it has for example the "DV CBBE" group, it should exist also in Bodyslide.

Once built go ingame and test them out if they work.

How to build Vore capable SOS schlongs

How to build equip-able bellies (Macross, and SkepticMech)

Problems with Building SOS bodies and how to do it [linkage]

Problems with Building CBBE bodies and how to do it (should be covered in the above guide, but whatev.) [linkage]

Problems with Building Monsters/Creatures bodies and how to do it. (This includes things like werewolfs, wolfs, deers, horses, etc.) [linkage]