Basics

This tab of the MCM menu is where you can change:


 * Difficulty
 * Who can be digested
 * Who can be a predator
 * Skulls

 Difficulty:  There are 5 preset difficulties as well as a custom difficulty and one for debugging

The 5 Presets are:


 * Disney
 * Pastoral
 * Darwinian
 * Feeding Frenzy
 * Vore Whore

The higher the difficulty the more likely predators will be very lethal.

Custom Difficulty allows you to customize your Devourment experience to your liking.

Debugging allows you to just let loose without any restrictions.

 Who can be Digested:  Determines who is allowed to be digested.

Non-Essential NPCs: Toggle on to allow digestion of all non-essential NPCs.

Essential NPCs:Toggle on to allow digestion of all Essential NPCs.

If you have the Skulls feature turned off USE WITH CAUTION may break quests.

The Player: Toggle on to allow Player digestion.

 Who can be a Predator : Determines who is allowed to use Devourment Skills

Men: Turn on for Male Predators

Women: Turn on for Female Predators

Creatures: Turn on for Creature Predators

Player-Centric: Toggle whether Predators will only target you.

Player-Avoident:Toggle whether Predators will never target you.

 Skulls : This feature allows digested remains to contain the skull of the NPC.

Dragon: Allows collection of Dragon skulls.

Unique NPCs: Allows collection of Unique NPC skulls.

Essential NPCs: Allows collection of Essential NPC skulls

Unleveled NPCs: Allows collection of Unleveled NPC skulls

All NPCs: Allows collection of All NPC skulls.

Seperate Skulls: Skulls will be digested separate from the body.

One feature of the Skulls system is that you can resurrect NPCs you've digested.

Just go into your inventory and drop the Skull on the ground.

Use the Vore power on it, then watch your stomach reform that NPC.

Reguritate it and voilà, the NPC should be alive again.